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  • Archive for the ‘_DDA’ Category

    update

    Sunday, July 6th, 2008

    for

    >>partyWall

    A_Final_outputBehavior

    Friday, May 23rd, 2008

    setUp_B

    setUp_A

    finalA

    finalB



    Monday, May 5th, 2008

    A_BHV_Flexinol Wire’s Behavioral Transition

    Friday, May 2nd, 2008


    A_scenario

    Friday, May 2nd, 2008

    in-situ noise test @ the site; inside outside of pratt library

    Monday, April 28th, 2008


    >>inside of library

    >>outside of library

    A_analysis of the ambient sound

    Sunday, April 27th, 2008

    click the display icon to make the fullscreen


    a/periodic behaviour by sound

    Saturday, April 5th, 2008

    boards

    Wednesday, April 2nd, 2008


    we presented our work at eyebeam on behalf of professor David Benjamin's eco-project.




    periodic / a periodic behaviour

    Saturday, March 29th, 2008

    long t;

    int ledPin13 = 13;
    int ledPin12 = 12;
    int ledPin11 = 11;
    int ledPin10 = 10;

    int inPin = 7;
    int val = 0;

    boolean flex13 = false;
    boolean flex12 = false;
    boolean flex11 = false;
    boolean flex10 = false;

    int t13 = 6000;
    int t12 = 3000;
    int t11 = 6000;
    int t10 = 3000;

    int rndMin = 4000;
    int rndMax = 8000;

    int base13 = 6000;
    int base12 = 3000;
    int base11 = 6000;
    int base10 = 3000;

    int flexTime = 500;

    void setup(){ 
      pinMode(ledPin13, OUTPUT);
      pinMode(ledPin12, OUTPUT);
      pinMode(ledPin11, OUTPUT);
      pinMode(ledPin10, OUTPUT);
    }

    void loop(){
      
      val = digitalRead(inPin);
      t = millis(); 
      
      if (t % t13 == 0){
        flex13 = true;
      }
      if1;
        }
        if (val == HIGH){
          t13 = base13;
        }
      }  
      if (t % t12 == 0 && t % (t12*2) != 0){
        flex12 = true;
      }
      if2);
        }
        if (val == HIGH){
          t12 = base12;
        }
      }
      if (t % t11 == 0){
        flex11 = true;
      }
      if3;
        }
        if (val == HIGH){
          t11 = base11;
        }
      }
      if (t % t10 == 0 && t % (t10*2) != 0){
        flex10 = true;
      }
      if4);
        }
        if (val == HIGH){
          t10 = base10;
        }
      }
      
      if (flex13 == true){
        digitalWrite(ledPin13, HIGH);
      }else{
        digitalWrite(ledPin13, LOW);
      }
      if (flex12 == true){
        digitalWrite(ledPin12, HIGH);
      }else{
        digitalWrite(ledPin12, LOW);
      }
      if (flex11 == true){
        digitalWrite(ledPin11, HIGH);
      }else{
        digitalWrite(ledPin11, LOW);
      }
      if (flex10 == true){
        digitalWrite(ledPin10, HIGH);
      }else{
        digitalWrite(ledPin10, LOW);
      }

    }
    1. t - flexTime) % t13 == 0){
        flex13 = false;
        if (val == LOW){
          t13 = int( random(rndMin,rndMax []
  • t - flexTime) % t12 == 0 && (t - flexTime) % (t12*2) != 0){
  •     flex12 = false;
        if (val == LOW){
          t12 = int( random((rndMin/2),(rndMax/2 []
  • t - flexTime) % t11 == 0){
  •     flex11 = false;
        if (val == LOW){
          t11 = int( random(rndMin,rndMax []
  • t - flexTime) % t10 == 0 && (t - flexTime) % (t10*2) != 0){
  •     flex10 = false;
        if (val == LOW){
          t10 = int( random((rndMin/2),(rndMax/2 []

    naussicaa’s mowe

    Friday, March 28th, 2008



    Nason told me about this amazing (for me:)) project.

    mowe

    wording what i am trying

    Wednesday, March 26th, 2008

    Feedback system -through attending today's David class-
    Charles and Rob are working on a kinetic output based on the units having their own internal connection with each other.
    So with a sound input, I would like to focus on effecting this output by enhancing and diminishing its behavior like a volume control, or putting a variation in their behavior so that it possibly produces our own solution for manipulating the state of 2 separate spaces. I have made 3-4 prototypes and compared them to really understand different sensitivities of sound data based on different methods. I hope that this could possibly control the sensitivity of our project itself.

    B_soudnInput_prt4_Using headphones as a microphone

    Sunday, March 23rd, 2008

    Thanks for Frank, we finally got the sound input work readily using radio shack amplifier.

    Using headphones as a microphone

    processing sketch__soundAnalysis using prt4


    >> the code (processing+arduino)___please thanks to Luibo


    B04_soundInput_ready-madeAmplifier from chie fuyuki on Vimeo.

    Conceptual Model

    Friday, March 21st, 2008

    Conceptual Model, originally uploaded by thetarbre.

    We would like to manipulate a special organization by creating a certain behavior of a partition panel based on its internal connection.
    Units change their transparency through reading vibrations creating each other. (Piezo Element)
    As the tool for reading ambient noise, the microphones would be set up in two separate rooms.
    When analyzed and interpreted, this incoming noise data would act as a master control of the state of separate rooms by possibly enhancing or diminishing the behavior of the panel overall.

    info005_the way of soundAnalysis

    Saturday, March 15th, 2008

    www.christianmeinke.com
    SoniaHelper

    B_vibrationalSensors>>to charles and rob

    Friday, March 14th, 2008

    The basic configuration of the Piezo element is shown here:
    >>code

    Listening to each other -revealing materiality through the vibrational interaction of each component-
    We hope to make the interaction among each component of our output that would require a relatively small scale of input from each. So in parallel with working on sound input (that would be sensing a wider range of presence), the exploration of output based on input of the Piezo element would be good to start with.

    Raw Piezo Element.
    I heard that microphones are made of piezoelectric film. Those piezoelectric sensors consist of a small piezoceramic plate and electrode and are generally used to detect strain or very slight force changes. When bent, they produce varying voltage within a relatively ready-response.

    image from vibration.jp/pdf/2006yamada.pdf

    B_soundInput_prt3

    Wednesday, March 12th, 2008

    [prototype3]

    tinkerlog-part1
    tinkerlog-part2

    B_soundInput_prt2

    Saturday, March 8th, 2008


    [Prototyepe2]
    _using Velleman K1803 Universal Mono Preamplifier from Jameco (part no. 117612).
    >>I need the dynamic microphone.
    Specification

    • power supply: 10-30V DC / 10mA
    • output impedance: 1Kohm
    • adjustable output level: max. 40dB
    • frequency range: 20Hz to 20kHz ± 3dB
    • max. input signal: 40mV

    B_soundInput_prt1

    Saturday, March 8th, 2008

    [protptype1]
    _building my own amplifier with radioshack "LM386 Audio Amplifier"



    B_soundInput_prt1 from chie fuyuki on Vimeo.

    ASM06_Arduino meets Processing…visualizing Potentiometer values

    Thursday, March 6th, 2008

    For dealing explicitly with the complexity of sound input, it is effective to visualize the data in processing. Here are the steps I made for letting Arduino talk to Processing.

    refer to
    ->> Processing Serial Library
    ->> Arduino Play Ground / Arduino meets Processing / Potentiometer




    [step1]

    ASM06_001AP-potValues

    It is a potentiometer value that has to be visualized here in its processing code.
    When the pot knob is turned, the incoming value gradually changes. (
    >>a variable resistor)

    >> Arduino Code
    >> Processing Code


    • import processing.serial.*;
    • Serial myPort;
    • PFont myFont;
    • String inString; // Input string from serial port:
    • int lf = 10; // ASCII linefeed
    • int value = 0;
    • int valNorm = 0;
    • String buf="";
    • int xpos = 0;
    • void setup() {
    • // if(inString==null)inString="100";
    • size(460,100);
    • myFont = loadFont("CourierNewPSMT-18.vlw");
    • println(Serial.list());
    • myPort = new Serial(this, "COM2", 14400);
    • myPort.bufferUntil(lf);
    • frameRate(20);
    • }
    • void draw() {
    • while(myPort.available() > 0){
    • value = myPort.read();
    • println("value "+value);
    • serialEvent(value);
    • }
    • background(255);
    • uploading();
    • fill(0);
    • textFont(myFont, 18);
    • text("pot receives; " + valNorm,10,35); //"received: " + inString
    • }
    • void serialEvent(int serial){ // if serial event is not a line break
    • if(serial!=10) {
    • buf += char(serial); // add event to buffer
    • println("buf"+buf);
    • }
    • else {
    • valNorm = int(buf); // if serial is line break set valNorm to buff and clear it
    • println("valNorm---"+valNorm);
    • buf="";
    • }
    • // convert valNorm to xpos
    • // xpos = constrain ( (1/width ) ,0, width-12);
    • // if(output) println("xpos: "+xpos);
    • }
    • void uploading(){
    • noStroke();
    • fill(255, 0, 0);
    • rect((valNorm*0.44)+1023/width, 60,4,40 );
    • }

    1. valNorm-100)*(width+100 []

    info004_other kinetic output examples

    Wednesday, March 5th, 2008

    Chuck Hoberman

    lobster+pairrofSnakes__ Ben Hopson

    HYPOSURFACE

    Monday, March 3rd, 2008

    The piece Hyposurface is a facetted metallic surface that has potential to deform physically in response to electronic stimuli from the environment (movement, sound, light,etc). Driven by a bed of 896 pneumatic pistons, the dynamic 'terrains' are generated as real-time calculations.

    The piece marks the transition from autoplastic (determinate) to alloplastic (interactive, indeterminate) space, a new species of reciprocal architecture.

    The Aegis Hyposurface effectively links information systems with physical form to produce dynamically variable, tactile 'informatic' surfaces. Aegis is perhaps the world's first such dynamic screen.

    Any digital input (microphone, keyboard, movement sensor) can trigger any physical output (a wave or pattern or word.)

    ASM05_analogIn+Output2

    Saturday, February 23rd, 2008

    just to understand how complex our physical reality is.
    ASM05_003_photoresistor2 from chie fuyuki on Vimeo.

    info003_kinetic output–to Charles & Rob

    Thursday, February 21st, 2008

    This is the links of output examples, using motors or flexinol wires+kinetic mechanism, Luibo showed us yesterday.

    Hussein Chalayand
    Boston Dynamics Big Dog
    uram.net

    ITP Servo Tutorial
    Kinetic Mechanism

    left
    Theo Jansen_kinetic sculptor


    ->>
    aslo check out Reactive Void by urbanArch
    We refered this architecture project in west coast last semester. They have several cool projects.

    ASM05_analogIn+Output1

    Wednesday, February 20th, 2008


    ASM05_002_photoResistor from chie fuyuki on Vimeo.

    ASM04-001-3_Digital In+Output2

    Saturday, February 16th, 2008

    ASM04-001-3_diagram, originally uploaded by thetarbre.


    ->>refer to

    • http://www.ladyada.net/learn/arduino/lesson3.html

    info002 _again thanks to liubo

    Thursday, February 14th, 2008
    hypersonic sound:
    tracking / separation
    biothing+maxmsp

    http://bitforms.wetpaint.com/page/_cellular+symphonic

    ++spotting area vs making field

    a cool field condition:
    puff bang reverb



    research.proposal.001

    Wednesday, February 13th, 2008

    hello

    Wednesday, February 13th, 2008

    hi

    ASM03_Digital In+Output1

    Thursday, February 7th, 2008

    diagram_A_001_Digital In+Output, originally uploaded by thetarbre.


    ->>see
    prototype on vimeo
    ->>see code+diagram of A_001_Digital In+Output on flicker

    ...also made a first trial of soldering!

    ->>refer to

    • http://www.ladyada.net/learn/arduino/lesson3.html
    • http://www.arduino.cc/en/Booklet/HomePage

    info001_sound input

    Friday, February 1st, 2008

    First, the link of Condenser Microphone, what I tried last semester refers to ITP website ...
    Condenser Microphone

    This semester, I will try this circuit-info by liubo_thanks!
    Hardware
    http://tinkerlog.com/2007/05/20/cheap-sound-sensor-for-avr/

    transistor 2N3904 _really any small NPN transistor with Vebo ~ 5V will work
    2 capacitors 0.1u _1u stands for 0.1 microFarads, the u is a µ symbol electret microphone

    other site
    http://itp.nyu.edu/~mfm317/physcomp/midterm.html

    Software
    Ess
    max/msp/jitter

    Living Architecture and Robotic and Physical Computing

    Friday, January 18th, 2008

    Starting collaborative blog by Charles kwan, Rob Baker, and Chie Fuyuki.